Note that the ICIDS 2021 website has moved here. This page is no longer being updated.

The technical program will take place from 8-10 December 2021. The call for papers for the technical program can be found here.

Accepted papers

Narrative Systems

Who am I that acts? The Use of Voice in Virtual Reality Interactive Narratives
Jonathan Barbara and Mads Haahr

A synset-based recommender method for mixed-initiative narrative world creation
Mijael R. Bueno Pérez, Elmar Eisemann and Rafael Bidarra

Ressaca and Dispersão: experiments in non-linear cinema
Bruno Caldas Vianna

Pedagogical Challenges in Social Physics Authoring
Daniel DeKerlegand, Ben Samuel and Mike Treanor

An Approach to Multiplayer Interactive Fiction
Mariana Farias and Carlos Martinho

Highlight The Path Not Taken to Add Replay Value to Digital Storytelling Games
Susana Gamito and Carlos Martinho

Narrative Text Generation from Abductive Interpretations using Axiom-speciffc Templates
Andrew S. Gordon and Timothy S. Wang

Using Wearable Devices to Participate in 3D Interactive Storytelling
Tsai-Yen Li and Wen-Hsuan Wang

Inbox Games: Poetics and Authoring Support
Chris Martens and Robert J. Simmons

A Plan-Based Formal Model of Character Regret
Martin Martinelli and Justus Robertson

Narraport: Narrative-based Interactions and Report Generation with Large Datasets
Colin M. Potts and Arnav Jhala

Lean-Back Machina: Attention-based Skippable Segments in Interactive Cinema
Niels Erik Raursø, Malte Elkær Rasmussen, Mikkel Kappel Persson, Tor Arnth Petersen, Kristinn Bragi Garðarsson and Henrik Schoenau-Fog

A Quantified Analysis of Bad News for Story Sifting Interfaces
Ben Samuel, Adam Summerville, James Ryan and Liz England

Digital storytelling and social interaction in cultural heritage – an approach for sites with reduced connectivity
Ektor Vrettakis, Akrivi Katifori and Yannis Ioannidis

Beats & Units Framework: A story-game integration framework for the ideation stage of narrative design of serious games
Nelson Zagalo, Ana Patrícia Oliveira and Pedro Cardoso

Interactive Narrative Theory

Monster Power. Rebel Heart. Gay Sword. Queer Structures and Narrative Possibility in PbtA Tabletop Roleplaying Games
PS Berge

Emergent Gameplay, Emergent Essaying
Kirsty Dunlop

Tale: Defamiliarizing ludonarrative puzzles
Antonino Frazzitta and Charlie Hargood

Emergent Narrative and Reparative Play
Jason Grinblat, Cat Manning and Max Kreminski

Text, Retelling, and the Digital: Reimagining the Mahabharata through Interactive Games
Ritwik Kar, Garvita Jain, Muskan Aggarwal and Payel C. Mukherjee

A Coauthorship-Centric History of Interactive Emergent Narrative
Max Kreminski and Michael Mateas

Wrestling with Destiny: Storytelling in Perennial Games
Bjarke Alexander Larsen and Elin Carstensdottir

Blabbeur – An Accessible Text Generation Authoring System for Unity
Jonathan Lessard and Quinn Kybartas

Enhancing interactivity in Propp-based narrative generation
Luis Mienhardt and Marco Volpe

The Applicability of Greimassian Semiotics to Meaningful Procedural Quest Generation
Luis F. T. Meza and David Thue

Interactive Narrative Impact and Applications

Interviews towards designing support tools for TTRPG game masters
Devi Acharya, Michael Mateas and Noah Wardrip-Fruin

The Ethics of Virtual Reality Interactive Digital Narratives in Cultural Heritage
Jonathan Barbara, Hartmut Koenitz and Ágnes Karolina Bakk

Exploring multiple perspectives in citizenship education with a serious game
Erik Blokland, Caroline Cullinan, Doreen Mulder, Willie Overman, Marin Visscher, Amir Zaidi, Mijael R. Bueno Pérez and Rafael Bidarra

Digital Narrative and Temporality
Serge Bouchardon and Erika Fülöp

“You Write Your Own Story”: Design Implications for an Interactive Narrative Authoring Tool to Support Reflection for Mental Health in College Students
Sarah Anne Brown and Sharon Lynn Chu

Applying Animated Parables to Gamification in Daily Context: An Expert Evaluation Study
Kenny K. N. Chow

Creativity and Collaboration During COVID-19: Creating an Alternate Reality Game in the Face of a Pandemic
Diego L. Faverio, Iulia V. Popescu and Matthew Mosher

Interacting With Climate Change: A Survey of HCI and Design Projects and Their Use of Transmedia Storytelling
Marta Ferreira, Nuno Nunes and Valentina Nisi

User Evaluation of a Storytelling Application Assisting Visitors in Protected Nature Areas
Asim Hameed, Øyvind Sørdal Klungre, Andrew Perkis, Gøran Bolme and Andrew Brownridge

The Magic of the In-Between: Mental Resilience through Interactive Narrative
Sarah Harmon, Hazel Gale and Elitsa Dermendzhiyska

A Transmedia Narrative Framework for Pediatric Hearing Counseling
Nele Kadastik and Luis Emilio Bruni

“What’s important to you, Max?”: The Influence of Goals on Engagement in an Interactive Narrative for Adolescent Health Behavior Change
Megan Mott, Bradford Mott, Jonathan Rowe, Elizabeth Ozer, Alison Giovanelli, Mark Berna, Marianne Pugatch, Kathleen Tebb, Carlos Penilla and James Lester

Transfordance: The Decentering Effect of Transformative Affordances in Virtual Reality in The Hollow Reach
John T. Murray and Mark C. Marino

Contextualization of Design Qualities in Interactive Story-Based Visualization Applied to Engineering
Jovana Plavšic and Ilija Miškovic

Encouraging self-expression and debate in RecovR: a research-creation project to build a ludo-narrative model for a sustainable impact on cultural diversity and inclusivity
Hélène Sellier

Supporting Interactive Storytelling with Block-Based Narrative Programming
Andy Smith, Danielle Boulden, Bradford Mott, Aleata Hubbard-Cheuoua, James Minogue, Kevin Oliver and Cathy Ringstaff

Climate Influence: implicit game-based interactive storytelling for climate action purpose
Zijing Song, Yating Sun, Vincent Ruijters and Ray LC

VR for Diversity: Amelia’s Dream
Mirjam Vosmeer

Exploring Narrative Novelties in VR
Mirjam Vosmeer

The Interactive Narrative Research Discipline and Contemporary Practice

A Preliminary Survey on Story Interestingness: Focusing on Cognitive and Emotional Interest
Byung-Chull Bae, Suji Jang, Youngjune Kim and Seyoung Park

Imagining the Other for Interactive Digital Narrative Design Learning in Real Time in Sherlock
Colette Daiute, Daniel Cox and John T. Murray

A Proposed Curriculum for an Introductory Course on Interactive Digital Narratives in Virtual Reality
Joshua A. Fisher and Janíce Tisha Samuels

The Complexity Analysis Matrix
Noam Knoller, Christian Roth and Dennis Haak

Interactive Digital Narratives (IDN) as Representations of Complexity: Lineage, Opportunities and Future Work
Hartmut Koenitz, Jonathan Barbara and Mirjam Palosaari Eladhari

Toward Narrative Instruments
Max Kreminski and Michael Mateas

Hypertext as a Lens into Interactive Digital Narrative
David E. Millard and Charlie Hargood

A Pilot Study on Analyzing Critical Retellings using Digital Humanities Tools
Tonguc Ibrahim Sezen and Digdem Sezen