Welcome ICIDS 2020 attendees! Here you can find and experience all of the conference presentations, posters, and demos, broken down by the days when they’ll be presented.
For Papers, the author’s presentations are provided below, to be viewed asynchronously with the conference. During the conference, the authors will give a short presentation, which will be followed by session debate/discussion.
For Posters and Demos, images of the posters (click to expand!), and videos and/or links to the demos are provided below. Authors will stand by their “virtual table” via Discord, where audio channels with video switched on will allow for discussion of the work.
Access to this page will only be open during the conference, after which this content will be archived on the ARDIN website and accessible only through your ARDIN membership.
Please use the links below to explore the conference to your heart’s content!
Navigation:
Workshops:
Transformative Experiences Workshop:
Transformative Experience through Interactive Narratives – Christian Roth, Elisa Mekler, and Nick Bowman
Wednesday (top)
Narrative Systems 1
Crafting Interactive Narrative Games with Adversarial Planning Agents from Simulations – Chris Miller, Mayank Dighe, Chris Martens and Arnav Jhala
Towards the Emergent Theatre: a Novel Approach for Creating Live Emergent Narratives using Finite State Machines – Craig Paul Green, Steve Gibson and Lars Erik Holmquist
A Novel Design Pipeline for Authoring Tools – Daniel Green, Charlie Hargood and Fred Charles
Posters
(click to expand!)
- Twine and DooM as Authoring Tools in Teaching IDN Design of LudoNarrative Dissonance – Jonathan Barbara
- Towards Design Strategies to Support Children’s Narrative Writing Through Enactment – Niloofar Zarei, Francis Quek, Sharon Lynn Chu and Sarah Anne Brown
- Towards Gestural Specificity in Interactive Digital Literary Narratives – Serge Bouchardon
- How to Create Magic in VR? – Agnes Karolina Bakk
- Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia – Mara Dionisio, Paulo Bala, Sarah Oliveira and Valentina Nisi
Demos
Honey, I’m Home – An Adventure Game with Procedurally Generated Narrative Puzzles – Lilian Morgan and Mads Haahr
A Natural History Museum Experience: Memories of Carvalhal’s Palace – Turning Point – Vanessa Cesario, Sandra Olim and Valentina Nisi
Using Reverse Interactive Audio Systems (RIAS) to Direct Attention in Virtual Reality Narrative Practices: A Case Study – Aletta J. Steynberg
Digital Narrative, Documents & Interactive Public History – Tristan Revells and Yuzhu Chai
Tell a Tail 360o: Immersive Storytelling on Animal Welfare – Paulo Bala, Mara Dionisio, Tania Andrade, and Valentina Nisi
Interactive Narrative Theory 1
*GFI: A Formal Approach to Narrative Design and Storygame Research – Rogelio E. Cardona-Rivera, Jose P. Zagal and Michael S. Debus
*The Case for Invisibility: Understanding and Improving Agency in Black Mirror’s Bandersnatch and Other Interactive Digital Narrative Works – Anna Marie Rezk and Mads Haahr
*When the Fourth Layer Meets the Fourth Wall: The Case for Critical Game Retellings – Steven Sych
What might an action do? Toward a Grounded view of Actions in Interactive Storytelling – David Thue
Sessions
Conference Opening Session
Narrative Systems 1
Interactive Narrative Theory 1
Ian Livingstone Keynote
Thursday (top)
Narrative Systems 2
Embedded Narratives in Procedurally Generated Environments – Thomas Lund Nielsen, Eoin Ivan Rafferty, Henrik Schoenau-Fog, and George Palamas
User Testing Interactive Web Documentaries: An Empirical Study and Work for the Future – Nicole Basaraba, Owen Conlan, Jennifer Edmond and Peter Arnds
Digital Storytelling in a Web of Things Application – Mortaza Alinam, Luca Ciotoli, Frosina Koceva and Ilaria Torre
Interactive Narrative Impact and Applications
Capturing User Emotions in Interactive Stories: Comparing a Diegetic and a Non-Diegetic Approach to Self-Reporting Emotion – Sarah Anne Brown, Cheryl Resch, Vanessa Han, Srividya Vaishnavi Surampudi, Pratyusha Karanam and Sharon Lynn Chu
Interpretive Play and the Player Psychology of Optimal Arousal Regulation – Matthew Higgins and Peter Howell
*The Procedural Nature of Interactive Digital Narratives and Early Literacy – Cristina Sylla and Maite Gil
*Vim: a tangible energy story – Skye Doherty, Stephen Snow, Kathleen Jennings, Ben Rose, Ben Matthews and Stephen Viller
Interactive Narrative Theory 2
Weird and Wonderful: How Experimental Film Narratives can inform Interactive Digital Narratives – Chris Hales
How Do I Restart This Thing? Repeat Experience and Resistance to Closure in Rewind Storygames – Alex Mitchell and Liting Kway
Dramatic Narrative Logics: Integrating Drama into Storygames with Operational Logics – Kenneth Tan and Alex Mitchell
Sessions
Narrative Systems 2
Interactive Narrative Impact and Applications
Kate Pullinger Keynote
Interactive Narrative Theory 2
Friday (top)
IDN Research Discipline and Practice
Circuits, Cycles, Configurations: an Interaction Model of Web Comics – Alessio Antonini, Sam Brooker and Francesca Benatti
*Archiving Interactive Narratives at the British Library – Lynda Clark, Giulia Carla Rossi and Stella Wisdom
*Gated Story Structure and Dramatic Agency in Sam Barlow’s Telling Lies – T.M. Gasque, Kevin Tang, Brad Rittenhouse and Janet Murray
Narrative Systems 3
*Letters to José: A Design Case for Building Tangible Interactive Narratives – Daniel Echeverri and Huaxin Wei
*A Systematic Analysis of User Experience Dimensions for Interactive Digital Narratives – Ashwathy T. Revi, David E. Millard and Stuart E. Middleton
*Toward a Block-Based Programming Approach to Interactive Storytelling for Upper Elementary Students – Andy Smith, Bradford Mott, Sandra Taylor, Aleata Hubbard-Cheuoua, James Minogue, Kevin Oliver and Cathy Ringstaff
Sessions
IDN Research Discipline and Practice
ARDIN General Meeting
Narrative Systems 3
Mark Bernstein Keynote and Building the Discipline Panel Debate
Conference Closing Session