Early Scholarly Publications (until Hamlet on the Holodeck)
Buckles, M. A. (1985). Interactive Fiction: The Computer Storygame “Adventure.” PhD Thesis, University of California, San Diego.
Laurel, B. (1986). Toward the Design of a Computer-Based Interactive Fantasy System. PhD Thesis, Ohio State University.
Bolter, J. D. & Joyce, M. (1987). Hypertext and creative writing (pp. 41–50). Presented at the conference on Computational Semiotics for Games and New Media, New York, New York, USA: ACM. http://doi.org/10.1145/317426.317431
Laurel, B. (1991). Computers As Theatre. Boston, MA: Addison-Wesley.
Coover, R, (1992, June 21). The End of Books. New York Times Book Review, pp. 1, 23-25.
Landow, G. P. (1992). Hypertext. Baltimore : Johns Hopkins University Press.
Murray, J. H. (1995). The pedagogy of cyberfiction: teaching a course on reading and writing interactive narrative. In E. Barrett & M. Redmond (Eds.), Contextual Media: Multimedia and Interpretation (pp. 129–162). Cambridge, MA: MIT Press.
Jennings, P. (1996). Narrative Structures for New Media. Leonardo, 29(5), 345–350.
Aarseth, E. J. (1997). Cybertext. JHU Press.
Davenport, G. (1997). Extending the documentary tradition (Speech at the Oberhausen International Film Festival) [PDF document]. http://mf.media.mit.edu/pubs/conference/OberhausenExtending.pdf
Murray, J. H. (1997). Hamlet on the Holodeck: the Future of Narrative in Cyberspace. New York: Free Press.